imagine a video game where you create a hero whose destiny is to save everyone, but throughout the game you start making harder and more questionable decisions, and the game gets darker and darker. and in the end you’re just standing there, clutching the controller and finally realizing you were playing the villain all along
whispers: oh look over there, it's the Boy Who Lived.
Harry Potter: *turns around* Yes?
Merlin Emrys: *walks up behind you* Yes?
Jim Moriarty: *calls you on the phone* Yes?
Sherlock Holmes: *texts you* Yes?
Dean Winchester: *drives over to you* Yes?
Sam Winchester: *sends you an email* Yes?
Peter Pan: *flies down with pixie dust* Yes?
Arthur Pendragon: *stays dead*